Factsheet

Developer:
Neon Death Pact
Based in Worcestershire, United Kingdom

Founding date:
2016

Website:
neondeathpact.com

Press / Business contact:
[email protected]
[email protected]

Social:
Twitter|needsmorerobots
Facebook|needsmorerobots

Releases:

Address:
Bewdley, Worcestershire
United Kingdom

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Phone:
COMPANY_PHONE

Description


NEON DEATH PACT is a post-cyberpunk puzzle adventure that begins with the unexpected death of six androids.

You've got seven days to dive into their minds, gather their fading memories, and use them to find out what happened.

Neon is being developed in Unity for PC.



History

In 2016, Benjamin pitched Neon to Xbox and Creative England in their seed funding initiative, Greenshoots. After being selected to receive match-funding and [email protected] support in 2017, he prototyped the game for more than a year.

Late in 2018 the core Needs More Robots development team was formed, and began working remotely from the UK, Hong Kong, and Australia. Early in 2020 we completed a vertical slice of the game to pursue a publishing partner and fund full-time development.

We’re a multidisciplinary team of full- and part-time folks, working together for the first time. Our current and past roles include creative agency design and UI/UX, scriptwriting, game design lecturing, professional drumming, and mobile dev.

The gods of given names mock us, here's our team:
Benjamin Hall | game direction | UK
Sherin Siew | ui/ux | HK
Alex Driml | programming | AU
Ben James | 3D | AU
Alex Bedwell | audio | UK
Edwin Chan | biz dev | HK

Features

  • THE LOOM | A sunlit lab full of experimental minigames and dialogue-driven story beats.
  • THE BETWYYN | A liminal island, powered by memorycubes. Build it to solve a mystery.
  • THE BRINE | Neural pathways inside android brains, a place where puzzles trap fading memories.
  • 6 WORLDS | Neon’s six android brines behave like worlds - each presents its own mechanics and motifs.
  • STORY-SELLING | Broker truth to techo-factions, deliver data to show your ideological leaning.
  • ORIGINAL OST | Soundtrack by AUTUMNWOLF. Main influences include brooding Burial beats, vangelis synthscapes, and roaring SNES classics.

Videos


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There are currently no trailers available for Neon Death Pact. Check back later for more or contact us for specific requests!


Images

9.Cubetakers.png
0.Brine.png
8.Brine _Puzzle.png
7.DeckInside.png
2.Brine _ Cubetaker.png
5.Loom _ Downstairs.png
4.Brine_Tehran.png
1.Loom_Chair.png
6.Brine_Purplehaze.png
10.Purpleclose.png
3.Loom_Deck.png

download logo files as .zip (17MB)

There are currently no logos or icons available for Neon Death Pact. Check back later for more or contact us for specific requests!


Quotes

  • "Well, I will *not* buy that game."
    - UK_Ben's maternal Grandmother, Rachel Maver

Credits

Benjamin Hall
Game Design, Art, Words, Animation

Ben James
3D models, Animation

Alex Driml
Programming, Design

Sherin Siew
UI/UX, Operations

Alex Bedwell
Audio

Edwin Chan
Biz Dev, Production


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks